For people about to embark on a game development cycle for the first time, it's very easy to have misconceptions about the types of expenses it might entail. But whether you're pivoting from another ...
Cooper Riehl wants to make video games. He has wanted to since middle school, when he played GameCube and RuneScape and discovered how to program text adventures onto his TI-85 calculator. Now, he’s a ...
Marco Vito Oddo is a writer, journalist, and amateur game designer. Passionate about superhero comic books, horror films, and indie games, he formally worked as a Senior Writer for Collider. When he's ...