One of the big factors to game engine Unity's success is that for awhile it ran on basically any platform be it Oculus, PS Vita or home consoles like the PlayStation 4 and Xbox One. But according to ...
Game jams have always brought people from different disciplines and experiences to collaborate and design, develop, test and make a new game, whether that sows the seeds for a full game, a new ...
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A new study into the engines powering the most successful web games has revealed the overwhelming dominance of Unity, but highlights a critical trade-off between its powerful ecosystem and the ...
Unity 6 预览版是 Unity 6 开发周期的最后一个版本,在去年 11 月 Unite 大会上,我们宣布了要更新命名规范,这些变化的具体内容可以通过这篇文章了解。 Unity 6 预览版的结构与 Tech Stream 版本类似,目的是让开发者提前使用更前沿的新功能,适用于处于探索或原型 ...
Mozilla and Unity have lifted the lid on new deployment tools that bring Unity-authored games to the web, without the need for plug-ins. By utilising the tools, millions of Unity developers will have ...
Slowly but surely, the web is becoming a more hospitable place to host high-end games with sophisticated 3D graphics. That’s one of the reasons Unity Technologies says that version 3.0 of its game ...
Mozilla and Unity today announced plans to bring Unity-authored games to the Web that can be played without the need to install anything other than a browser. Unity will be releasing a WebGL add-on as ...
Many companies are attempting to make education more “fun” and engaging through games. For these well-intentioned developers, there is one tool that seeks to make their lives easier by uniting the ...
Unity Technologies Inc. has announced that as of March 2016 it will no longer support the Unity Web Player plugin, which currently allows developers to release games for web browsers using the Unity ...
Mozilla and Unity Technologies are collaborating to make it easier for developers to create games that will run smoothly in a browser without plugins, thanks to technologies such as WebGL. At this ...
Mozilla and Unity Technologies are collaborating to make it easier for developers to create games that will run smoothly in a browser without plugins, thanks to technologies such as WebGL. At this ...