The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully ...
This week Epic Games released the latest version of its next-gen game engine, Unreal Engine 5. Though the new version brings improvements in many areas, its most notable features are Lumen (global ...
Sinn Studio uses Aura to halve production time and ship Zombonks in early access in just 5 months while increasing content pipeline 5X; Ramen VR introduces Editor-Use Agent and Coding Agent for ...
There's only so much of reality a game can simulate before you start bumping into practical concerns. If you didn't have a UI readout to tell you how much ammo you have left, for example, you're ...
While VR is still a new medium, its rules yet to be solidified, there's an awful lot of received wisdom in developer talks and on design forums that boils down to this: keep it small. Overscoping is a ...
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