//In Unity3D editor, add 3D Object/Quad to Main Camera, then bind material with shader to the quad. Set quad position at (x=0 ; y=0; z=0.4;). //Add fly script to Main Camera. Play. //Or just bind ...
SM_Common_Dungeon.SubModuleConfig = _SP.MakeClass("Module/CommonSubModule/SM_Common_Dungeon/SMC_Common_Dungeon"):New() SM_Common_Dungeon.SystemListConfig = _SP ...
According to pictory (@pictoryai) on X, Pictory 2.0 introduces a unified workflow with Pictory Central, AI Avatars, a generative Script Generator, Brand Kits, and a new timeline for faster video ...
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